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Global Serious Games Development Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Report ID: GIR2206030036 | Category: Service & Software | Pages: 104 | Format: PDF | Published Date: June 15,2022


Table of Contents

1 Market Overview
    1.1 Product Overview and Scope of Serious Games Development
    1.2 Classification of Serious Games Development by Type
        1.2.1 Overview: Global Serious Games Development Market Size by Type: 2017 Versus 2021 Versus 2028
        1.2.2 Global Serious Games Development Revenue Market Share by Type in 2021
        1.2.3 Process-Oriented
        1.2.4 Outcome-Focused
    1.3 Global Serious Games Development Market by Application
        1.3.1 Overview: Global Serious Games Development Market Size by Application: 2017 Versus 2021 Versus 2028
        1.3.2 Military
        1.3.3 Healthcare
        1.3.4 Industrial
        1.3.5 Educate
        1.3.6 Other
    1.4 Global Serious Games Development Market Size & Forecast
    1.5 Global Serious Games Development Market Size and Forecast by Region
        1.5.1 Global Serious Games Development Market Size by Region: 2017 VS 2021 VS 2028
        1.5.2 Global Serious Games Development Market Size by Region, (2017-2022)
        1.5.3 North America Serious Games Development Market Size and Prospect (2017-2028)
        1.5.4 Europe Serious Games Development Market Size and Prospect (2017-2028)
        1.5.5 Asia-Pacific Serious Games Development Market Size and Prospect (2017-2028)
        1.5.6 South America Serious Games Development Market Size and Prospect (2017-2028)
        1.5.7 Middle East and Africa Serious Games Development Market Size and Prospect (2017-2028)
    1.6 Market Drivers, Restraints and Trends
        1.6.1 Serious Games Development Market Drivers
        1.6.2 Serious Games Development Market Restraints
        1.6.3 Serious Games Development Trends Analysis
2 Company Profiles
    2.1 BreakAway, Ltd.
        2.1.1 BreakAway, Ltd. Details
        2.1.2 BreakAway, Ltd. Major Business
        2.1.3 BreakAway, Ltd. Serious Games Development Product and Solutions
        2.1.4 BreakAway, Ltd. Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.1.5 BreakAway, Ltd. Recent Developments and Future Plans
    2.2 Designing Digitally, Inc.
        2.2.1 Designing Digitally, Inc. Details
        2.2.2 Designing Digitally, Inc. Major Business
        2.2.3 Designing Digitally, Inc. Serious Games Development Product and Solutions
        2.2.4 Designing Digitally, Inc. Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.2.5 Designing Digitally, Inc. Recent Developments and Future Plans
    2.3 DIGINEXT
        2.3.1 DIGINEXT Details
        2.3.2 DIGINEXT Major Business
        2.3.3 DIGINEXT Serious Games Development Product and Solutions
        2.3.4 DIGINEXT Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.3.5 DIGINEXT Recent Developments and Future Plans
    2.4 IBM Corporation
        2.4.1 IBM Corporation Details
        2.4.2 IBM Corporation Major Business
        2.4.3 IBM Corporation Serious Games Development Product and Solutions
        2.4.4 IBM Corporation Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.4.5 IBM Corporation Recent Developments and Future Plans
    2.5 Intuition
        2.5.1 Intuition Details
        2.5.2 Intuition Major Business
        2.5.3 Intuition Serious Games Development Product and Solutions
        2.5.4 Intuition Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.5.5 Intuition Recent Developments and Future Plans
    2.6 Learning Nexus Ltd
        2.6.1 Learning Nexus Ltd Details
        2.6.2 Learning Nexus Ltd Major Business
        2.6.3 Learning Nexus Ltd Serious Games Development Product and Solutions
        2.6.4 Learning Nexus Ltd Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.6.5 Learning Nexus Ltd Recent Developments and Future Plans
    2.7 Nintendo Co., Ltd.
        2.7.1 Nintendo Co., Ltd. Details
        2.7.2 Nintendo Co., Ltd. Major Business
        2.7.3 Nintendo Co., Ltd. Serious Games Development Product and Solutions
        2.7.4 Nintendo Co., Ltd. Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.7.5 Nintendo Co., Ltd. Recent Developments and Future Plans
    2.8 Promotion Software GmbH
        2.8.1 Promotion Software GmbH Details
        2.8.2 Promotion Software GmbH Major Business
        2.8.3 Promotion Software GmbH Serious Games Development Product and Solutions
        2.8.4 Promotion Software GmbH Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.8.5 Promotion Software GmbH Recent Developments and Future Plans
    2.9 Revelian
        2.9.1 Revelian Details
        2.9.2 Revelian Major Business
        2.9.3 Revelian Serious Games Development Product and Solutions
        2.9.4 Revelian Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.9.5 Revelian Recent Developments and Future Plans
    2.10 Tata Interactive Systems 
        2.10.1 Tata Interactive Systems Details
        2.10.2 Tata Interactive Systems Major Business
        2.10.3 Tata Interactive Systems Serious Games Development Product and Solutions
        2.10.4 Tata Interactive Systems Serious Games Development Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.10.5 Tata Interactive Systems Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global Serious Games Development Revenue and Share by Players (2019, 2020, 2021, and 2022)
    3.2 Market Concentration Rate
        3.2.1 Top 3 Serious Games Development Players Market Share in 2021
        3.2.2 Top 10 Serious Games Development Players Market Share in 2021
        3.2.3 Market Competition Trend
    3.3 Serious Games Development Players Head Office, Products and Services Provided
    3.4 Serious Games Development Mergers & Acquisitions
    3.5 Serious Games Development New Entrants and Expansion Plans
4 Market Size Segment by Type
    4.1 Global Serious Games Development Revenue and Market Share by Type (2017-2022)
    4.2 Global Serious Games Development Market Forecast by Type (2023-2028)
5 Market Size Segment by Application
    5.1 Global Serious Games Development Revenue Market Share by Application (2017-2022)
    5.2 Global Serious Games Development Market Forecast by Application (2023-2028)
6 North America by Country, by Type, and by Application
    6.1 North America Serious Games Development Revenue by Type (2017-2028)
    6.2 North America Serious Games Development Revenue by Application (2017-2028)
    6.3 North America Serious Games Development Market Size by Country
        6.3.1 North America Serious Games Development Revenue by Country (2017-2028)
        6.3.2 United States Serious Games Development Market Size and Forecast (2017-2028)
        6.3.3 Canada Serious Games Development Market Size and Forecast (2017-2028)
        6.3.4 Mexico Serious Games Development Market Size and Forecast (2017-2028)
7 Europe by Country, by Type, and by Application
    7.1 Europe Serious Games Development Revenue by Type (2017-2028)
    7.2 Europe Serious Games Development Revenue by Application (2017-2028)
    7.3 Europe Serious Games Development Market Size by Country
        7.3.1 Europe Serious Games Development Revenue by Country (2017-2028)
        7.3.2 Germany Serious Games Development Market Size and Forecast (2017-2028)
        7.3.3 France Serious Games Development Market Size and Forecast (2017-2028)
        7.3.4 United Kingdom Serious Games Development Market Size and Forecast (2017-2028)
        7.3.5 Russia Serious Games Development Market Size and Forecast (2017-2028)
        7.3.6 Italy Serious Games Development Market Size and Forecast (2017-2028)
8 Asia-Pacific by Region, by Type, and by Application
    8.1 Asia-Pacific Serious Games Development Revenue by Type (2017-2028)
    8.2 Asia-Pacific Serious Games Development Revenue by Application (2017-2028)
    8.3 Asia-Pacific Serious Games Development Market Size by Region
        8.3.1 Asia-Pacific Serious Games Development Revenue by Region (2017-2028)
        8.3.2 China Serious Games Development Market Size and Forecast (2017-2028)
        8.3.3 Japan Serious Games Development Market Size and Forecast (2017-2028)
        8.3.4 South Korea Serious Games Development Market Size and Forecast (2017-2028)
        8.3.5 India Serious Games Development Market Size and Forecast (2017-2028)
        8.3.6 Southeast Asia Serious Games Development Market Size and Forecast (2017-2028)
        8.3.7 Australia Serious Games Development Market Size and Forecast (2017-2028)
9 South America by Country, by Type, and by Application
    9.1 South America Serious Games Development Revenue by Type (2017-2028)
    9.2 South America Serious Games Development Revenue by Application (2017-2028)
    9.3 South America Serious Games Development Market Size by Country
        9.3.1 South America Serious Games Development Revenue by Country (2017-2028)
        9.3.2 Brazil Serious Games Development Market Size and Forecast (2017-2028)
        9.3.3 Argentina Serious Games Development Market Size and Forecast (2017-2028)
10 Middle East & Africa by Country, by Type, and by Application
    10.1 Middle East & Africa Serious Games Development Revenue by Type (2017-2028)
    10.2 Middle East & Africa Serious Games Development Revenue by Application (2017-2028)
    10.3 Middle East & Africa Serious Games Development Market Size by Country
        10.3.1 Middle East & Africa Serious Games Development Revenue by Country (2017-2028)
        10.3.2 Turkey Serious Games Development Market Size and Forecast (2017-2028)
        10.3.3 Saudi Arabia Serious Games Development Market Size and Forecast (2017-2028)
        10.3.4 UAE Serious Games Development Market Size and Forecast (2017-2028)
11 Research Findings and Conclusion
12 Appendix
    12.1 Methodology
    12.2 Research Process and Data Source
    12.3 Disclaimer

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