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Global Move-to-Earn Games Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Report ID: GIR2206130010 | Category: Service & Software | Pages: 100 | Format: PDF | Published Date: June 22,2022


Table of Contents

1 Market Overview
    1.1 Product Overview and Scope of Move-to-Earn Games
    1.2 Classification of Move-to-Earn Games by Type
        1.2.1 Overview: Global Move-to-Earn Games Market Size by Type: 2017 Versus 2021 Versus 2028
        1.2.2 Global Move-to-Earn Games Revenue Market Share by Type in 2021
        1.2.3 Running
        1.2.4 Swimming
        1.2.5 Dancing
        1.2.6 Cycling
        1.2.7 Fitness
    1.3 Global Move-to-Earn Games Market by Application
        1.3.1 Overview: Global Move-to-Earn Games Market Size by Application: 2017 Versus 2021 Versus 2028
        1.3.2 Computers
        1.3.3 Phones & Tablets
    1.4 Global Move-to-Earn Games Market Size & Forecast
    1.5 Global Move-to-Earn Games Market Size and Forecast by Region
        1.5.1 Global Move-to-Earn Games Market Size by Region: 2017 VS 2021 VS 2028
        1.5.2 Global Move-to-Earn Games Market Size by Region, (2017-2022)
        1.5.3 North America Move-to-Earn Games Market Size and Prospect (2017-2028)
        1.5.4 Europe Move-to-Earn Games Market Size and Prospect (2017-2028)
        1.5.5 Asia-Pacific Move-to-Earn Games Market Size and Prospect (2017-2028)
        1.5.6 South America Move-to-Earn Games Market Size and Prospect (2017-2028)
        1.5.7 Middle East and Africa Move-to-Earn Games Market Size and Prospect (2017-2028)
    1.6 Market Drivers, Restraints and Trends
        1.6.1 Move-to-Earn Games Market Drivers
        1.6.2 Move-to-Earn Games Market Restraints
        1.6.3 Move-to-Earn Games Trends Analysis
2 Company Profiles
    2.1 MetaGym
        2.1.1 MetaGym Details
        2.1.2 MetaGym Major Business
        2.1.3 MetaGym Move-to-Earn Games Product and Solutions
        2.1.4 MetaGym Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.1.5 MetaGym Recent Developments and Future Plans
    2.2 STEPN
        2.2.1 STEPN Details
        2.2.2 STEPN Major Business
        2.2.3 STEPN Move-to-Earn Games Product and Solutions
        2.2.4 STEPN Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.2.5 STEPN Recent Developments and Future Plans
    2.3 Dotmoovs
        2.3.1 Dotmoovs Details
        2.3.2 Dotmoovs Major Business
        2.3.3 Dotmoovs Move-to-Earn Games Product and Solutions
        2.3.4 Dotmoovs Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.3.5 Dotmoovs Recent Developments and Future Plans
    2.4 Sweatcoin
        2.4.1 Sweatcoin Details
        2.4.2 Sweatcoin Major Business
        2.4.3 Sweatcoin Move-to-Earn Games Product and Solutions
        2.4.4 Sweatcoin Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.4.5 Sweatcoin Recent Developments and Future Plans
    2.5 Genopets
        2.5.1 Genopets Details
        2.5.2 Genopets Major Business
        2.5.3 Genopets Move-to-Earn Games Product and Solutions
        2.5.4 Genopets Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.5.5 Genopets Recent Developments and Future Plans
    2.6 Step App
        2.6.1 Step App Details
        2.6.2 Step App Major Business
        2.6.3 Step App Move-to-Earn Games Product and Solutions
        2.6.4 Step App Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.6.5 Step App Recent Developments and Future Plans
    2.7 OliveX
        2.7.1 OliveX Details
        2.7.2 OliveX Major Business
        2.7.3 OliveX Move-to-Earn Games Product and Solutions
        2.7.4 OliveX Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.7.5 OliveX Recent Developments and Future Plans
    2.8 Calo
        2.8.1 Calo Details
        2.8.2 Calo Major Business
        2.8.3 Calo Move-to-Earn Games Product and Solutions
        2.8.4 Calo Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.8.5 Calo Recent Developments and Future Plans
    2.9 Digital Fitness
        2.9.1 Digital Fitness Details
        2.9.2 Digital Fitness Major Business
        2.9.3 Digital Fitness Move-to-Earn Games Product and Solutions
        2.9.4 Digital Fitness Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.9.5 Digital Fitness Recent Developments and Future Plans
    2.10 WIRTUAL 
        2.10.1 WIRTUAL Details
        2.10.2 WIRTUAL Major Business
        2.10.3 WIRTUAL Move-to-Earn Games Product and Solutions
        2.10.4 WIRTUAL Move-to-Earn Games Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.10.5 WIRTUAL Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global Move-to-Earn Games Revenue and Share by Players (2019, 2020, 2021, and 2022)
    3.2 Market Concentration Rate
        3.2.1 Top 3 Move-to-Earn Games Players Market Share in 2021
        3.2.2 Top 10 Move-to-Earn Games Players Market Share in 2021
        3.2.3 Market Competition Trend
    3.3 Move-to-Earn Games Players Head Office, Products and Services Provided
    3.4 Move-to-Earn Games Mergers & Acquisitions
    3.5 Move-to-Earn Games New Entrants and Expansion Plans
4 Market Size Segment by Type
    4.1 Global Move-to-Earn Games Revenue and Market Share by Type (2017-2022)
    4.2 Global Move-to-Earn Games Market Forecast by Type (2023-2028)
5 Market Size Segment by Application
    5.1 Global Move-to-Earn Games Revenue Market Share by Application (2017-2022)
    5.2 Global Move-to-Earn Games Market Forecast by Application (2023-2028)
6 North America by Country, by Type, and by Application
    6.1 North America Move-to-Earn Games Revenue by Type (2017-2028)
    6.2 North America Move-to-Earn Games Revenue by Application (2017-2028)
    6.3 North America Move-to-Earn Games Market Size by Country
        6.3.1 North America Move-to-Earn Games Revenue by Country (2017-2028)
        6.3.2 United States Move-to-Earn Games Market Size and Forecast (2017-2028)
        6.3.3 Canada Move-to-Earn Games Market Size and Forecast (2017-2028)
        6.3.4 Mexico Move-to-Earn Games Market Size and Forecast (2017-2028)
7 Europe by Country, by Type, and by Application
    7.1 Europe Move-to-Earn Games Revenue by Type (2017-2028)
    7.2 Europe Move-to-Earn Games Revenue by Application (2017-2028)
    7.3 Europe Move-to-Earn Games Market Size by Country
        7.3.1 Europe Move-to-Earn Games Revenue by Country (2017-2028)
        7.3.2 Germany Move-to-Earn Games Market Size and Forecast (2017-2028)
        7.3.3 France Move-to-Earn Games Market Size and Forecast (2017-2028)
        7.3.4 United Kingdom Move-to-Earn Games Market Size and Forecast (2017-2028)
        7.3.5 Russia Move-to-Earn Games Market Size and Forecast (2017-2028)
        7.3.6 Italy Move-to-Earn Games Market Size and Forecast (2017-2028)
8 Asia-Pacific by Region, by Type, and by Application
    8.1 Asia-Pacific Move-to-Earn Games Revenue by Type (2017-2028)
    8.2 Asia-Pacific Move-to-Earn Games Revenue by Application (2017-2028)
    8.3 Asia-Pacific Move-to-Earn Games Market Size by Region
        8.3.1 Asia-Pacific Move-to-Earn Games Revenue by Region (2017-2028)
        8.3.2 China Move-to-Earn Games Market Size and Forecast (2017-2028)
        8.3.3 Japan Move-to-Earn Games Market Size and Forecast (2017-2028)
        8.3.4 South Korea Move-to-Earn Games Market Size and Forecast (2017-2028)
        8.3.5 India Move-to-Earn Games Market Size and Forecast (2017-2028)
        8.3.6 Southeast Asia Move-to-Earn Games Market Size and Forecast (2017-2028)
        8.3.7 Australia Move-to-Earn Games Market Size and Forecast (2017-2028)
9 South America by Country, by Type, and by Application
    9.1 South America Move-to-Earn Games Revenue by Type (2017-2028)
    9.2 South America Move-to-Earn Games Revenue by Application (2017-2028)
    9.3 South America Move-to-Earn Games Market Size by Country
        9.3.1 South America Move-to-Earn Games Revenue by Country (2017-2028)
        9.3.2 Brazil Move-to-Earn Games Market Size and Forecast (2017-2028)
        9.3.3 Argentina Move-to-Earn Games Market Size and Forecast (2017-2028)
10 Middle East & Africa by Country, by Type, and by Application
    10.1 Middle East & Africa Move-to-Earn Games Revenue by Type (2017-2028)
    10.2 Middle East & Africa Move-to-Earn Games Revenue by Application (2017-2028)
    10.3 Middle East & Africa Move-to-Earn Games Market Size by Country
        10.3.1 Middle East & Africa Move-to-Earn Games Revenue by Country (2017-2028)
        10.3.2 Turkey Move-to-Earn Games Market Size and Forecast (2017-2028)
        10.3.3 Saudi Arabia Move-to-Earn Games Market Size and Forecast (2017-2028)
        10.3.4 UAE Move-to-Earn Games Market Size and Forecast (2017-2028)
11 Research Findings and Conclusion
12 Appendix
    12.1 Methodology
    12.2 Research Process and Data Source
    12.3 Disclaimer

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