×

ENTER REPORT NAME TO SEARCH

Global Augmented Reality for Education Market 2022 by Company, Regions, Type and Application, Forecast to 2028

Report ID: GIR2206090004 | Category: Service & Software | Pages: 124 | Format: PDF | Published Date: June 17,2022


Table of Contents

1 Market Overview
    1.1 Product Overview and Scope of Augmented Reality for Education
    1.2 Classification of Augmented Reality for Education by Type
        1.2.1 Overview: Global Augmented Reality for Education Market Size by Type: 2017 Versus 2021 Versus 2028
        1.2.2 Global Augmented Reality for Education Revenue Market Share by Type in 2021
        1.2.3 Head-Mounted
        1.2.4 Head-Up
        1.2.5 Handheld
    1.3 Global Augmented Reality for Education Market by Application
        1.3.1 Overview: Global Augmented Reality for Education Market Size by Application: 2017 Versus 2021 Versus 2028
        1.3.2 School Admissions
        1.3.3 Business Management
        1.3.4 Others
    1.4 Global Augmented Reality for Education Market Size & Forecast
    1.5 Global Augmented Reality for Education Market Size and Forecast by Region
        1.5.1 Global Augmented Reality for Education Market Size by Region: 2017 VS 2021 VS 2028
        1.5.2 Global Augmented Reality for Education Market Size by Region, (2017-2022)
        1.5.3 North America Augmented Reality for Education Market Size and Prospect (2017-2028)
        1.5.4 Europe Augmented Reality for Education Market Size and Prospect (2017-2028)
        1.5.5 Asia-Pacific Augmented Reality for Education Market Size and Prospect (2017-2028)
        1.5.6 South America Augmented Reality for Education Market Size and Prospect (2017-2028)
        1.5.7 Middle East and Africa Augmented Reality for Education Market Size and Prospect (2017-2028)
    1.6 Market Drivers, Restraints and Trends
        1.6.1 Augmented Reality for Education Market Drivers
        1.6.2 Augmented Reality for Education Market Restraints
        1.6.3 Augmented Reality for Education Trends Analysis
2 Company Profiles
    2.1 Barco
        2.1.1 Barco Details
        2.1.2 Barco Major Business
        2.1.3 Barco Augmented Reality for Education Product and Solutions
        2.1.4 Barco Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.1.5 Barco Recent Developments and Future Plans
    2.2 BigBlueButton
        2.2.1 BigBlueButton Details
        2.2.2 BigBlueButton Major Business
        2.2.3 BigBlueButton Augmented Reality for Education Product and Solutions
        2.2.4 BigBlueButton Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.2.5 BigBlueButton Recent Developments and Future Plans
    2.3 Blackboard
        2.3.1 Blackboard Details
        2.3.2 Blackboard Major Business
        2.3.3 Blackboard Augmented Reality for Education Product and Solutions
        2.3.4 Blackboard Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.3.5 Blackboard Recent Developments and Future Plans
    2.4 BrainCert
        2.4.1 BrainCert Details
        2.4.2 BrainCert Major Business
        2.4.3 BrainCert Augmented Reality for Education Product and Solutions
        2.4.4 BrainCert Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.4.5 BrainCert Recent Developments and Future Plans
    2.5 Cisco Systems
        2.5.1 Cisco Systems Details
        2.5.2 Cisco Systems Major Business
        2.5.3 Cisco Systems Augmented Reality for Education Product and Solutions
        2.5.4 Cisco Systems Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.5.5 Cisco Systems Recent Developments and Future Plans
    2.6 Dell
        2.6.1 Dell Details
        2.6.2 Dell Major Business
        2.6.3 Dell Augmented Reality for Education Product and Solutions
        2.6.4 Dell Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.6.5 Dell Recent Developments and Future Plans
    2.7 Digital Samba
        2.7.1 Digital Samba Details
        2.7.2 Digital Samba Major Business
        2.7.3 Digital Samba Augmented Reality for Education Product and Solutions
        2.7.4 Digital Samba Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.7.5 Digital Samba Recent Developments and Future Plans
    2.8 Edvance360
        2.8.1 Edvance360 Details
        2.8.2 Edvance360 Major Business
        2.8.3 Edvance360 Augmented Reality for Education Product and Solutions
        2.8.4 Edvance360 Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.8.5 Edvance360 Recent Developments and Future Plans
    2.9 Electa Communications
        2.9.1 Electa Communications Details
        2.9.2 Electa Communications Major Business
        2.9.3 Electa Communications Augmented Reality for Education Product and Solutions
        2.9.4 Electa Communications Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.9.5 Electa Communications Recent Developments and Future Plans
    2.10 Eon Reality 
        2.10.1 Eon Reality Details
        2.10.2 Eon Reality Major Business
        2.10.3 Eon Reality Augmented Reality for Education Product and Solutions
        2.10.4 Eon Reality Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.10.5 Eon Reality Recent Developments and Future Plans
    2.11 Meta
        2.11.1 Meta Details
        2.11.2 Meta Major Business
        2.11.3 Meta Augmented Reality for Education Product and Solutions
        2.11.4 Meta Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.11.5 Meta Recent Developments and Future Plans
    2.12 Google
        2.12.1 Google Details
        2.12.2 Google Major Business
        2.12.3 Google Augmented Reality for Education Product and Solutions
        2.12.4 Google Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.12.5 Google Recent Developments and Future Plans
    2.13 Hitachi
        2.13.1 Hitachi Details
        2.13.2 Hitachi Major Business
        2.13.3 Hitachi Augmented Reality for Education Product and Solutions
        2.13.4 Hitachi Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.13.5 Hitachi Recent Developments and Future Plans
    2.14 HTC
        2.14.1 HTC Details
        2.14.2 HTC Major Business
        2.14.3 HTC Augmented Reality for Education Product and Solutions
        2.14.4 HTC Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.14.5 HTC Recent Developments and Future Plans
    2.15 IBM
        2.15.1 IBM Details
        2.15.2 IBM Major Business
        2.15.3 IBM Augmented Reality for Education Product and Solutions
        2.15.4 IBM Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.15.5 IBM Recent Developments and Future Plans
    2.16 Impero Solutions
        2.16.1 Impero Solutions Details
        2.16.2 Impero Solutions Major Business
        2.16.3 Impero Solutions Augmented Reality for Education Product and Solutions
        2.16.4 Impero Solutions Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.16.5 Impero Solutions Recent Developments and Future Plans
    2.17 LG Electronics
        2.17.1 LG Electronics Details
        2.17.2 LG Electronics Major Business
        2.17.3 LG Electronics Augmented Reality for Education Product and Solutions
        2.17.4 LG Electronics Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.17.5 LG Electronics Recent Developments and Future Plans
    2.18 Microsoft
        2.18.1 Microsoft Details
        2.18.2 Microsoft Major Business
        2.18.3 Microsoft Augmented Reality for Education Product and Solutions
        2.18.4 Microsoft Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.18.5 Microsoft Recent Developments and Future Plans
    2.19 Oracle
        2.19.1 Oracle Details
        2.19.2 Oracle Major Business
        2.19.3 Oracle Augmented Reality for Education Product and Solutions
        2.19.4 Oracle Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.19.5 Oracle Recent Developments and Future Plans
    2.20 Panasonic
        2.20.1 Panasonic Details
        2.20.2 Panasonic Major Business
        2.20.3 Panasonic Augmented Reality for Education Product and Solutions
        2.20.4 Panasonic Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.20.5 Panasonic Recent Developments and Future Plans
    2.21 Talented Learning
        2.21.1 Talented Learning Details
        2.21.2 Talented Learning Major Business
        2.21.3 Talented Learning Augmented Reality for Education Product and Solutions
        2.21.4 Talented Learning Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.21.5 Talented Learning Recent Developments and Future Plans
    2.22 Samsung
        2.22.1 Samsung Details
        2.22.2 Samsung Major Business
        2.22.3 Samsung Augmented Reality for Education Product and Solutions
        2.22.4 Samsung Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.22.5 Samsung Recent Developments and Future Plans
    2.23 SkyPrep
        2.23.1 SkyPrep Details
        2.23.2 SkyPrep Major Business
        2.23.3 SkyPrep Augmented Reality for Education Product and Solutions
        2.23.4 SkyPrep Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.23.5 SkyPrep Recent Developments and Future Plans
    2.24 Sony
        2.24.1 Sony Details
        2.24.2 Sony Major Business
        2.24.3 Sony Augmented Reality for Education Product and Solutions
        2.24.4 Sony Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.24.5 Sony Recent Developments and Future Plans
    2.25 TutorRoom
        2.25.1 TutorRoom Details
        2.25.2 TutorRoom Major Business
        2.25.3 TutorRoom Augmented Reality for Education Product and Solutions
        2.25.4 TutorRoom Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.25.5 TutorRoom Recent Developments and Future Plans
    2.26 Varjo
        2.26.1 Varjo Details
        2.26.2 Varjo Major Business
        2.26.3 Varjo Augmented Reality for Education Product and Solutions
        2.26.4 Varjo Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.26.5 Varjo Recent Developments and Future Plans
    2.27 Veative Labs
        2.27.1 Veative Labs Details
        2.27.2 Veative Labs Major Business
        2.27.3 Veative Labs Augmented Reality for Education Product and Solutions
        2.27.4 Veative Labs Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.27.5 Veative Labs Recent Developments and Future Plans
    2.28 WizIQ
        2.28.1 WizIQ Details
        2.28.2 WizIQ Major Business
        2.28.3 WizIQ Augmented Reality for Education Product and Solutions
        2.28.4 WizIQ Augmented Reality for Education Revenue, Gross Margin and Market Share (2019, 2020, 2021, and 2022)
        2.28.5 WizIQ Recent Developments and Future Plans
3 Market Competition, by Players
    3.1 Global Augmented Reality for Education Revenue and Share by Players (2019, 2020, 2021, and 2022)
    3.2 Market Concentration Rate
        3.2.1 Top 3 Augmented Reality for Education Players Market Share in 2021
        3.2.2 Top 10 Augmented Reality for Education Players Market Share in 2021
        3.2.3 Market Competition Trend
    3.3 Augmented Reality for Education Players Head Office, Products and Services Provided
    3.4 Augmented Reality for Education Mergers & Acquisitions
    3.5 Augmented Reality for Education New Entrants and Expansion Plans
4 Market Size Segment by Type
    4.1 Global Augmented Reality for Education Revenue and Market Share by Type (2017-2022)
    4.2 Global Augmented Reality for Education Market Forecast by Type (2023-2028)
5 Market Size Segment by Application
    5.1 Global Augmented Reality for Education Revenue Market Share by Application (2017-2022)
    5.2 Global Augmented Reality for Education Market Forecast by Application (2023-2028)
6 North America by Country, by Type, and by Application
    6.1 North America Augmented Reality for Education Revenue by Type (2017-2028)
    6.2 North America Augmented Reality for Education Revenue by Application (2017-2028)
    6.3 North America Augmented Reality for Education Market Size by Country
        6.3.1 North America Augmented Reality for Education Revenue by Country (2017-2028)
        6.3.2 United States Augmented Reality for Education Market Size and Forecast (2017-2028)
        6.3.3 Canada Augmented Reality for Education Market Size and Forecast (2017-2028)
        6.3.4 Mexico Augmented Reality for Education Market Size and Forecast (2017-2028)
7 Europe by Country, by Type, and by Application
    7.1 Europe Augmented Reality for Education Revenue by Type (2017-2028)
    7.2 Europe Augmented Reality for Education Revenue by Application (2017-2028)
    7.3 Europe Augmented Reality for Education Market Size by Country
        7.3.1 Europe Augmented Reality for Education Revenue by Country (2017-2028)
        7.3.2 Germany Augmented Reality for Education Market Size and Forecast (2017-2028)
        7.3.3 France Augmented Reality for Education Market Size and Forecast (2017-2028)
        7.3.4 United Kingdom Augmented Reality for Education Market Size and Forecast (2017-2028)
        7.3.5 Russia Augmented Reality for Education Market Size and Forecast (2017-2028)
        7.3.6 Italy Augmented Reality for Education Market Size and Forecast (2017-2028)
8 Asia-Pacific by Region, by Type, and by Application
    8.1 Asia-Pacific Augmented Reality for Education Revenue by Type (2017-2028)
    8.2 Asia-Pacific Augmented Reality for Education Revenue by Application (2017-2028)
    8.3 Asia-Pacific Augmented Reality for Education Market Size by Region
        8.3.1 Asia-Pacific Augmented Reality for Education Revenue by Region (2017-2028)
        8.3.2 China Augmented Reality for Education Market Size and Forecast (2017-2028)
        8.3.3 Japan Augmented Reality for Education Market Size and Forecast (2017-2028)
        8.3.4 South Korea Augmented Reality for Education Market Size and Forecast (2017-2028)
        8.3.5 India Augmented Reality for Education Market Size and Forecast (2017-2028)
        8.3.6 Southeast Asia Augmented Reality for Education Market Size and Forecast (2017-2028)
        8.3.7 Australia Augmented Reality for Education Market Size and Forecast (2017-2028)
9 South America by Country, by Type, and by Application
    9.1 South America Augmented Reality for Education Revenue by Type (2017-2028)
    9.2 South America Augmented Reality for Education Revenue by Application (2017-2028)
    9.3 South America Augmented Reality for Education Market Size by Country
        9.3.1 South America Augmented Reality for Education Revenue by Country (2017-2028)
        9.3.2 Brazil Augmented Reality for Education Market Size and Forecast (2017-2028)
        9.3.3 Argentina Augmented Reality for Education Market Size and Forecast (2017-2028)
10 Middle East & Africa by Country, by Type, and by Application
    10.1 Middle East & Africa Augmented Reality for Education Revenue by Type (2017-2028)
    10.2 Middle East & Africa Augmented Reality for Education Revenue by Application (2017-2028)
    10.3 Middle East & Africa Augmented Reality for Education Market Size by Country
        10.3.1 Middle East & Africa Augmented Reality for Education Revenue by Country (2017-2028)
        10.3.2 Turkey Augmented Reality for Education Market Size and Forecast (2017-2028)
        10.3.3 Saudi Arabia Augmented Reality for Education Market Size and Forecast (2017-2028)
        10.3.4 UAE Augmented Reality for Education Market Size and Forecast (2017-2028)
11 Research Findings and Conclusion
12 Appendix
    12.1 Methodology
    12.2 Research Process and Data Source
    12.3 Disclaimer

FAQ's

It contains all the geographic trends, and market analysis for global market